Tag Archives: Social learning

Small-group gaming: settling in

Tweeps near and far have me thinking about the game layer, gamification, and how to curate games in the classroom or school library.
Our own work in class to master Mario Kart as cooperative cycling teams has hit a kind of instructional equilibrium: everyone is happy to play, but the teams who have mastered the rotating [...]

Gowalla & the virtual geography of learning

Gowalla is a augmented reality (AR) social exploration app that lets you pick up, drop, and trade virtual items as you check-in or become the founder of various locations. I used it at #ncte10 last week so my wife and kids could make sure I was in sessions and not at Disney World, where I [...]

Small-group Gaming, Part 1: Rewarding Collaboration

Here’s a quick post on an imperfect start to using video games in the classroom for teaching the soft-skills necessary for collaboration in a manner (hopefully) authentic and relevant to students’ media experience.

Teams of 3-4 students played New Super Mario Bros. Wii at a classroom station.
Teams were asked to win the most levels possible with [...]